Characters are split into two groups, Stars and Grunts. Stars are the leader types and generally "your" characters. Grunts are people you recruit and follow your stars, unless they give stupid orders or otherwise prove bad leaders; just like real life. Reputation is a catch-all characteristic that encapsulates personal ability at checks, tests and challenges. It can go up for successes and down with failures on missions. Classes are general professions, and are given as Civillians, Police/Military, Gangers, Survivors, and Newsies. Attributes are more a combination of skills and talents, and most characters have either 1 or 2; never more.
Ok, enough explanation...here are the crew!
* * *
The SurvivorsMichael S.
Reputation: 5 Star- Civillian
Attributes:
* Born LeaderWeapon: M1 Carbine, Rapier
Lisa G.
Reputation: 4 Star Civillian
ATTRIBUTE:
* Swordswoman +1d6 to melee
Weapon: Rapier
Kailee W. (Joins in Game 2)
Reputation: 3 Grunt CivillianATTRIBUTE:
* Slow to React (-1 Insight+Recovery tests)Weapon: Baseball Bat
Sebastian C. (Joins Game 4)
Reputation: 3 Grunt PoliceAttribute:
* Marksman =rolls 2d6 and chooses best w/bolt action rifleWeapon: BA pistol
Jennifer B. (Joins Game 4)
Reputation: 4 Grunt PoliceATTRIBUTES:
*Marksman =rolls 2d6 and chooses best w/bolt action rifle*Forensic Scientist
Weapon: Submachine gun
Neeva M. (Joins Game 4)
Reputation:4 Grunt CivillianATTRUBUTES:
*Runt = -1d6 in melee*Speaks Spanish
Weapon: Shotgun
* * *
The grunts were rolled up randomly using the ATZ rulebook, but for names, genders, and personalities I used the Mystery-Thriller Character Generator at http://selfpublishingteam.com/chargen/mystery_thriller/ and came up with some good personalities. Next will be a House Rules post, then Game 2: The evening of Day 2!
Zombie Chow
1 comment:
I really liked the inclusion of the Mystery-Thriller Character Generator link in this post. I agree, it seemed to come up with some interesting personalities for your random characters. Looks as though it would be a good resource for anyone wanting to come up with an NPC personality on the fly for just about any game. Thanks for sharing that.
Liz
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