I tried today to play the Quarantine scenario from the All Things Zombie: Haven scenario book. Basically, its cops trying to hold the line on the board against zombies, infected humans, and all sorts just trying to break quarantine. As such, the board doesn't start with either zombies or PEFs at the beginning. You only have events when you have encounters. The scenario ends when 16 activation turns go by, when the scenario assumes your relief arrives for the next watch shift.
Seems simple right? Well, it is. TOO simple. Encounters only occur when you roll doubles on the activation dice. This happened exactly TWICE during the game. Turn 1, when the streetlights went out (this is a night shift) and on Activation 14, when a sniper took a shot at one of the cops and missed.
That was it. The entire game. In four sentences. :P
I think its taking me longer to write this !@#$ post than the 'game' took.
So, I'm going to replay it tomorrow, but with the rule that encounters happen on either a 7 or doubles. Just to have some action going on! Otherwise, I spent a lot of time setting up my terrain and minis for (almost) nothing.
Have any of my readers played the Quarantine scenario? What was your experience with the scenario as written? Other than Vampifan that is. HIS BatRep had a lot of action! Wonder if its my dice....