Monday, October 15, 2012

All Things Zombie: Final Fade-out Quick Review


      I finished a full read of the All Things Zombie: Final Fade-out rules and overall I must say I like them. There are some things I liked, some I didn’t, and others I’m “Meh” about.

      One thing that is readily apparent is that the explanations are much clearer, a multitude of examples are given, and there are almost too many page number references provided. At the end of major rules explanation a “Stop!” sign is placed along with suggested quick-games to try out that particular rule directly so you get the hang of it before reading onward. There’s also a quick review-style list that reprints an outline of the major points covered in the prior text. This alone is IMO worth the price of the new book!

      As a quick list I provide the following:

 

What I Like:

* The idea of “Star Power”, where a star character can roll dice to reduce damage or negative effects.

* Now the Reputation score is used for most successes instead of 1-3

* Firearms seem to be easier to use in killing zombies.

* The Challenges description is clearer and more detailed.

* Vehicles now move even when driver is not active.

* There are now more starting zombies on the board

* I also like how zombies now are rep 3 except when in LOS of a human; and then they are Rep 4 for Activation only.

* I do like the rule that zombies can shrug off Impact 1 damage, more cinematic.

* There are now actual rules now for an infected figure becoming a zombie during game play instead of after an encounter.

* Good rules are given for gas siphoning/Fuel resource gain.

* There are more campaign-style rules, and more tables for events and encounters. I especially like the inclusion of attacks on a group’s safe houses and vehicles.

* There are new random events, some are reprinted but others new such as figure twists ankle, grunt wanders off, etc.

* Generating building contents is a lot more streamlined and understandable.

 

What I Don’t Like:

* Insight checks are now by figure instead of by group.

* You cannot play a Police/Military class anymore, only Citizen to either Ganger or Survivor.

* Some attributes like “wuss” left out.

* Grenades no longer included.

* The sentence “Here’s how we do it.” is repeated constantly…. while I can see the necessity at times it gets old when reading.

* Zombie surprise system seems clunky, and I’m not sure adds much to the game.

* The “Cheating Death” rule should require a loss of items for the star figure.

* The Adrenaline rules I don’t like as they are portrayed as an advantage. Excessive Adrenaline can be as much of a bane as a boon, penalizing aim, attention, and the inevitable crash afterward.

* Some of the random events like Lost Children, etc. are missing but they are in ATZ Haven so I guess it’s not a big deal.

 

What I’m Unsure About:

* Melee might not work as well as the BDTZ version.

* Leaving table edge not automatic

* The new method of generating zombie locations (using a clock face) seems better but I’m not sure it’ll make much difference.

* The “Items” system seems an expansion of the IZ barter system. It seems simple enough, but we’ll have to see how it plays.

 

      The only other points I’ll mention in detail are the PEFs system and the Meet & Greet. PEFs are resolved slightly differently, but not so different that I think it’ll throw off people. Generating them is easier though, and it gives the option to “Load” your PEFs with groups at need. I have an idea that the Loading system might be a donation of Vampifan’s; and IMO it’s very nice! Keeps a cinematic/literary feel to the game with recurring villains. Like the PEFs, the Meet & Greet system is a little different too but again not sure its different enough to impact play much.

      I do miss the inclusion of the earlier scenarios such as the ATM trip and the kids’ chase. There is a free pdf Day 1 download but I wish these had been retained in FFO.

      The Quick Reference charts seem to vary a bit from the descriptions in the text, so you have a choice of which to use I guess. I don’t know if the pre-generated characters will be useful or not, but I applaud the inclusion of them. Better to have and not need, etc.; though if the BDTZ scenarios were removed to make room for them I think they weren’t a good trade.

 

 

All in All, I give All Things Zombie: Final Fade-Out 4 Head Shots out of 5, as the Mail Order Zombie Podcast grades things!

 

Zombie Chow

Tuesday, October 9, 2012

Oh yeah, almost forgot

ATZ: Final Fade-Out is now for sale, and while the hardcopy isn't here yet I've got the pdf and am about 1/4 into it. Many changes I like, especially ranged combat which makes it better to shoot zombies instead of meleeing them. Other changes I don't like such as Insight now for each figure instead of groups...but so far I'm happy with the product. I'll talk more about it when I'm finished with the book.
Oh yeah, and a short-story is now available on Those Who Remain Journal...a flashback interlude to the morning of day 2. Its at:

http://thosewhoremainjournal.blogspot.com/2012/08/interlude-day-2-morning.html

Zombie Chow

Monday, October 8, 2012

Book Reviews: My viewpoint

To give people an idea of where I'm coming from in my preferred choice of novels I give the following brief breakdown:
1. I like books that start either at the beginning of the outbreak, or shortly before. I'm not a big fan of starting after everything's collapsed, unless there are a lot of flashbacks to the beginning of the event.
2. I like George Romero style zombies. Not a big rager fan, nor of "infection"-style Zombie Apocalypses. It has to be REALLY good for me to like a book in spite of this.
3. I hate the main character(s) being ex SEALs, Green Berets, or from Special Zombie Squad X. I prefer reading about average people put into sudden crisis with the end of the world. Police and/or National Guard aren't necessarily in the first category; it all depends on their portrayal.
4. I do not like a Zombie Rise where nobody seems to know what a zombie is. In our culture, it's silly. It's like doing a vampire or werewolf in a modern setting but nobody has a clue about garlic, wooden stakes, crosses, Wolvesbane, or silver bullets. Now, they may not work as claimed, but the general knowledge should be there! Such will damage my suspension of disbelief in the story.
* * *
Ok, now that's over I'll list my planned categories for synopses. There WILL occasionally be spoilers, but if there is I will try and mark them ahead of time so the reader is forewarned.
1. The name and Author of the book
2. The type of Zombies
3. The time period of the Zombie Apocalypse
4. A list of the main character(s) and a few words about jobs and personality.
5. A brief synopses of the story, with an effort to avoid spoilers if possible. If not, it'll be tagged ahead of time.
6. My grade of the book, with the understanding of my own personal prejudices as noted above. Grade will be 1-10 with 10 being a Must Read and 1 being an "avoid at all cost!"

Zombie Chow

Tuesday, September 18, 2012

Mary Sue Zombie Novels

As noted in my prior post, I'm reading a lot of zombie novels right now. Partly as escapism from my "mandatory" (ie research) reading and partly to keep my interest in playing ATZ. Final Fade-Out should be coming out in a couple of weeks, and I'm looking forward to trying some of the new rules out.

However....

There is a recurring type of Zombie novel that tasks me. A lot. Its what I'll call the "Mary Sue" Zombie novel. For those of you who don't know, "Mary Sue" is a fan-fiction term that refers to a story where the author has introduced a character that is obviously meant to be the alter ego of the author. Now, this in itself isn't a bad thing....and certain people can point with justification that my "Those Who Remain Journal" fictions fall under this category. Quite true.

The type of MS story I hate though is when the character in question is an ex-SEAL who always KNEW this would happen and so just happens to have access to 3 M16A3s, 2 SIG-SAURs and a SAW in his closet. Oh, Night-Vision equipment too. The moment the dead hit the wall, they're out blowing away legions of the undead with glee and generally having a great time. If they have a wife or girlfriend, they are quickly killed by the dead and though the hero (always a "he") feels bad for a bit, this naturally leaves them single for the occasional hottie he manages to save during the course of the novel(s).

Bleh.

The above might make for good video games, and even a fun one-shot scenario for All Things Zombie....but pretty dull in a novel. I just wish these books had a warning label or something so I could avoid them. If others like such, that's cool....but I hate 'em!

Zombie Chow...and not a Superr-hero!

Friday, August 31, 2012

I'm a Sucker

     After much consideration and initial comments about the playtest version of All Things Zombie: Final Fade Out, I've decided I will take the plunge and buy it when its available in the next month or so. What sold me finally on it was the repeated comments about streamlining and fewer reaction tests. I don't mind the RTs so much, except that they are chart-heavy and have no consistent formula. Hopefully FFO will fix this. Not to mention I'm a sucker for lighter rules in most games. ;)
     I will post Game 5 (Searching for more resources) when I finish it, but after its done I will hold off until FFO comes out and continue from there. Unlike many of my fellow bloggers, I'm going to pick up the campaign where I left off from BDTZ instead of starting afresh. That's mostly because I write concurrent fiction after each event and I don't want all that writing to go to waste. ;)
     Until then, I'm going to try posting more often. I've recently gotten a huge pile of zombie novels and will start posting about them. Not a full review, but a general synopsis, what kind of zombies are in it, and my general feelings about the novel. I do this because it seems that there are tons of books out there that I can't find any synopses for and I have to start reading them to find out if they are any good or not. So, to save others from this fate I will start posting. ;) I haven't decided yet, but I think I will title such posts "Gravel & Gems" for labeling purposes.

Zombie Chow

Friday, August 24, 2012

The 20 Questions


Being the sucker I am, I’ve decided to pitch into the current concept going around the Zombie Blogs and give my answers to the 20 q’s below. My thanks to Vampifan and the Angry Lurker for putting me onto these.


1.       Favorite Wargaming period and why?

I’d normally put All Things Zombie here, but part of why I like it is for the RPG Light focus so I’m not sure it applies. Barring that, I’d say World War I and late Colonials are my preferred time periods. 1/72 scale of course!


2.       Next period, money no object?

Probably a tie between American Civil War and Napoleonics, with the latter having a slight edge. Problem is you need hundreds of figs to do it “right” and if I didn’t have the suitable number of painted figs (and a large enough table) I just couldn’t do such justice.


3.       Favorite 5 films?

Listed in no particular order…

  1. Avengers
  2. Night of the Living Dead (1990)
  3. Dawn of the Dead (1978)
  4. D. Galaxy Quest
  5. Final Countdown

4.       Favorite 5 TV series?

 
Again, in no particular order

  1. The Walking Dead
  2. Big Bang Theory
  3. Doctor Who
  4. Community
  5. Thundarr the Barbarian <G>

5.       Favorite book and author?

Ack, just one? I’ll have to say Rise Again by Ben Tripp. Easily the best zombie novel I’ve read. Also kind of hate it because BT is taking too damn long for the sequel!


6.       Greatest General? Can’t count you!!

Robert E. Lee. Regardless of how you feel about the “country” he fought for, few generals in history were able to do as much as he did with so little to work with.


7.      Favorite Wargames rules?

I repeat what Vampifan said: “All Things Zombie by Two Hour Wargames. Their decision to cater for the solo gamer has been a life saver for me.”


8.      Favorite sport and team?

 
Anyone who’s playing the Dallas Cowboys at any given time. I hate the massive fanboy base of that team!

 
9.      If you had a only use once time machine, when and where would you go?

Despite the temptation, I wouldn’t go and kill Hitler. Despite its horror w, WWII did actually bring some good with it, notably in race relations and the invalidation of the idea of Eugenics. Hmmm. Probably go back to 1880 or so and get filthy rich on patents. <G>


10.   Last meal on Death Row?

Scottish Eggs, prepared by my wife. Sure it’s a coronary waiting to happen, but I’m on Death Row so who cares?


11.   Fantasy relationship and why?

I’d like to have known Kaiser Wilhelm II (as a friend) and get directly from him the answers to several historical questions that bug me. If we’re talking women, I’m fortunate to have married the first woman I ever truly fell in love with so that’s covered. And I’m NOT just saying that because she reads my blog!


12.   If your life were a movie, who would play you?

Nathan Fillion


13.   Favorite Comic Superhero?

Nightcrawler, from the X-Men. At least the Chris Claremont version.


14.   Favorite Military quote?

“I’ve been accused of not respecting the time-honored traditions of the Royal Navy. What are these? Rum, Sodomy, and the Lash?”-Winston Churchill


15.   Historical destination to visit?

Potsdam in Germany


16.   Biggest Wargaming regret?

Not having kept my collection of Wargamers Digest from my earlier years.


17.   Favorite Fantasy job?

Benevolent Overlord LOL!


18.   Favorite Song Top 5?


  1. Killing the Dragon by Dio
  2. Behold the Machine by Vernian Process
  3. Last Man Standing by Hammerfall
  4. Don’t Tread on Me by Metallica
  5. Empire by Queensryche

19.   Favorite Wargaming Moment?

Winning the 1989 Battletech Tournament with my pal and getting those trophies; one o which is on my wall right now.


20.   The miserable Git question, what upsets you?


OMG….this could take a while.


A. Academic dishonesty, especially by my students.

B. Cell phones; hate ‘em all. If I want to talk to someone I’ll be near a phone. If I don’t I don’t want the phone to “follow” me.

C. Spam; especially Hot Teen Sluts who want to give me Free Long Distance while helping me Improve my Golf Score at my Free Bermuda Vacation provided with the money that a Nigerian Prince gave me because I’m reportedly trustworthy.

D. People who think the physically disabled must by definition be mentally disabled as well. I’m blind, not an idiot.

E. Windows Vista. Need I say more?

F. Getting stuck on a book with a cliffhanger ending that the author takes his sweet time about writing the sequel. See #5 above.

G. 24-hour News Channels that give you 30 second sound bites even though they have 24 hours to fill!

 
Ok, I’ll stop now. Honest!

 

Zombie Chow

Monday, August 20, 2012

More about Final Fade-Out

Ed over at Two Hour Wargames has revealed more about the new All Things Zombie book at:
http://2hourblog.blogspot.co.uk/2012/08/panama-all-things-zombie-final-fade-out.html

Its sounding a bit better as I hear more about it. From the details, it appears that its going to move ATZ more toward a RPG system and away from a strictly (or mostly) miniature wargame. I'll keep people posted, though most of you probably knew about this before I did. ;)

Zombie Chow